
Sketch to Image
Structure comes from you, surface from the render
A sketch fixes the parts that are hard to change later: how many objects there are, where they sit, what is in front of what, and how big each thing is relative to its neighbors. The render then supplies what a line drawing cannot hold, which is material, lighting, and the small surface detail that makes an object look like itself. That division is what makes a sketch to image pass predictable, because the creative decisions and the rendering decisions sit in different places.





